A downloadable game

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Welcome to PINKY'S PLAYGROUND.


An abandoned carnival hides a secret; every mirror is a doorway, and every teleport leaves behind an echo.

Hall of Echoes is a fast-paced local split-screen asymmetrical game built for The Campus Game Jam with the theme "Echoes & Reflections."

One player becomes The Hunter, armed with a massive carnival mallet, while the other becomes The Hunted, using a powerful vuvuzela to fire soundwaves and create opportunities to escape.

The Hunted must search the carnival for Mirror Shards, restoring the mystical Escape Mirror before the Hunter catches them.

Meanwhile, the Hunter must predict movement, master the mirror network, and stop the escape at all costs.


Features

Mirror-to-mirror teleportation

2-player local split-screen gameplay (REQUIRES 2 INPUTS - PREFERABLY 2 GAMEPADS/CONTROLLERS)

Asymmetrical Hunter vs Hunted gameplay

Vuvuzela soundwave weapon for Hunted

Heavy mallet combat for Hunter

Mirror Shard collection

Fast-paced cat-and-mouse gameplay

How to Win

The Hunted

  • Collect every Mirror Shard
  • Activate the Escape Mirror
  • Escape before being caught

The Hunter

  • Hunt down the survivor
  • Prevent the escape
  • Win by eliminating the Hunted 

Jam Theme

Echoes

Every time a player teleports through a mirror, they leave behind a temporary Echo—a trail that lingers for a few seconds. These echoes reveal which mirror was used and the direction the player travelled, giving the Hunter valuable clues while forcing the Hunted to think carefully about every teleport.

Reflections

The carnival's enchanted mirrors aren't just decorations—they're your fastest way to escape, ambush, or outsmart your opponent.

Master the reflections, survive the echoes.

Download

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Click download now to get access to the following files:

PINKYS' _PLAYGROUND.zip 87 MB

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